Vibration
(Alteration)

Range:  10 feet per level
Components:  V, M
Duration:  1 round per level
Casting Time:  3
Area of Effect:  One object of 2 pounds per level
Saving Throw:  Special

This spell makes an object vibrate rapidly. Intelligent objects get saving throw versus spell. A vibrating object (for example, a sword) becomes almost impossible to hold: there is a 15% per level chance to fumble the object each round, else there is a -1 to-hit. Objects with a mass of 1 pound per level or less must make a saving throw versus spell or disintegrate. The material component is a rattlesnake's tail.

